pixel art

For the pixel art task i decided to make my next game in the pixel art style so all of the assets for my next game were pixel art, i made 5 different animations for the main character these were 2 separate run animations, one for each direction, a jump animation, an idle animation and a run animation for an alternate design of the hamster that is larger, these animations were done in photoshop using artboards, i tried to make the animations flow as smoothly as possible.

The character runs and moves down in the hamster ball in an attempt to make it look as if he is not just in the same place at all times.

i created two enemies, these being a slime and a rat, I decided to use the hamster and rat theme again but decided that I would add a basic slime enemy that also fits into the lab theme, creating these animations taught me that animations do not have to be the same length as when i tried to keep them the same they did not look good at all.

Then images are more blurry when uploaded in the actual file they are 16 pixels by 16 pixels and had to be sized up and lowered in quality, this would be very difficult to fix as I cannot upload the files for each frame without it looking strange and low quality.

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